Lens is a speculative series of apps designed to tell a story based on three prompts. By constraining our vision for the future I was challenged to narrow in and develop a narrative that would encompass my given departure points.

I looked at the current trajectory of UI design to inform the chosen aesthetic for my visuals. We moved on from the early days of skeuomorphic design towards a flatter and more digital style. In the last few years, translucency and gradients have made a comeback.

Artboard 4.jpg
Artboard 3.jpg
 

Sustain is a food ordering app regulated by the government and used by all citizens to fulfill their dietary needs. In this app I sought to emulate the quick convenience we have today with digital purchases within app stores.  I was inspired by the design of the Google Play Store to position suggested meals and items through cards.

 
 

The cart is a card that floats above the main content staying at the very bottom of the screen. Once the selection for the order is finished, you can pull up the cart to confirm its contents before checking out.

 
ezgif-1-4edeaf4e16.gif
 

Cinch is a money management app. In this layout, I've split up top level navigation into individual cards layered "on top" of each other. Only the most recent information peeks out from underneath the next card until it's brought to the foreground with a tap. To return, a swipe down will reveal all the cards again.

 
 

ReVision is my take on an augmented reality app. I imagine it to function more as a remote control for paired glasses or contact lenses that will create the actual changes in your vision. The floating action button allows you to quickly hide, replace, or create anything after selecting the desired object from the phone camera. The top-most option, "Eye" gives the users the ability to take photos of their augmented reality.

ezgif-1-b3ac0de24a.gif